/* * client.c -- a stream socket client demo */ #include #include #include #include #include #include #include #include #include #include #define PORT "3490" // the port client will be connecting to #define MAXDATASIZE 100 // max number of bytes we can get at once //get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa){ if(sa->sa_family == AF_INET){ return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } int main(int argc, char *argv[]){ int sockfd, numbytes; char buf[MAXDATASIZE]; struct addrinfo hints, *servinfo, *p; int rv; char s[INET6_ADDRSTRLEN]; if(argc != 2){ fprintf(stderr, "usage: client hostname\n"); exit(1); } memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if((rv = getaddrinfo(argv[1], PORT, &hints, &servinfo)) != 0){ fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } // loop through all the results and connect to the first we can for( p = servinfo; p != NULL ; p = p->ai_next){ if((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1){ perror("client: socket"); continue; } if(connect(sockfd, p->ai_addr, p->ai_addlen) == -1){ close(sockfd); perror("client: connect"); continue; } break; } if( p == NULL ){ fprintf(stderr, "client: failed to connect\n"); return 2; } inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr), s, sizeof s); printf("client: connecting to %s\n", s); freeaddrinfo(servinfo); // all done with this structure if((numbytes = recv(sockfd, buf, MAXDATASIZE-1, 0)) == -1){ perror("recv"); exit(1); } buf[numbytes] = '\0'; printf("client: received '%s' \n", buf); close(sockfd); return 0; }