Wheel Timer Implemented

This commit is contained in:
2024-06-01 22:04:37 +05:30
parent ca9002946f
commit d96bc7582c
9 changed files with 805 additions and 15 deletions

View File

@@ -0,0 +1,342 @@
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>
#include <unistd.h>
#include <time.h>
#include <assert.h>
#include <timerlib.h>
#include <WheelTimer.h>
int
insert_wt_elem_in_slot(void* data1, void* data2) {
wheel_timer_elem_t* wt_elem1 = (wheel_timer_elem_t*)data1;
wheel_timer_elem_t* wt_elem2 = (wheel_timer_elem_t*)data2;
if (wt_elem1->execute_cycle_no < wt_elem2->execute_cycle_no)
return -1;
if (wt_elem1->execute_cycle_no > wt_elem2->execute_cycle_no)
return 1;
return 0;
}
static void
process_wt_reschedule_slotlist(wheel_timer_t* wt) {
glthread_t* curr;
wheel_timer_elem_t* wt_elem;
WT_LOCK_SLOT_LIST(WT_GET_RESCHD_SLOTLIST(wt));
if (WT_IS_SLOTLIST_EMPTY(WT_GET_RESCHD_SLOTLIST(wt))) {
WT_UNLOCK_SLOT_LIST(WT_GET_RESCHD_SLOTLIST(wt));
return;
}
ITERATE_GLTHREAD_BEGIN(WT_GET_RESCHD_SLOTLIST_HEAD(wt), curr) {
wt_elem = glthread_reschedule_glue_to_wt_elem(curr);
remove_glthread(&wt_elem->glue);
wt_elem->slotlist_head = NULL;
switch (wt_elem->opcode) {
case WTELEM_CREATE:
case WTELEM_RESCHED:
{
assert(wt_elem->app_callback);
wt_elem->time_interval = wt_elem->new_time_interval;
int absolute_slot_no = GET_WT_CURRENT_ABS_SLOT_NO(wt);
int next_abs_slot_no = absolute_slot_no +
(wt_elem->time_interval / wt->clock_tic_interval);
int next_cycle_no = next_abs_slot_no / wt->wheel_size;
int next_slot_no = next_abs_slot_no % wt->wheel_size;
wt_elem->execute_cycle_no = next_cycle_no;
wt_elem->slot_no = next_slot_no;
glthread_priority_insert(WT_SLOTLIST_HEAD(wt, wt_elem->slot_no),
&wt_elem->glue,
insert_wt_elem_in_slot,
(unsigned long)&((wheel_timer_elem_t*)0)->glue);
wt_elem->slotlist_head = WT_SLOTLIST(wt, wt_elem->slot_no);
remove_glthread(&wt_elem->reschedule_glue);
wt_elem->N_scheduled++;
if (wt_elem->opcode == WTELEM_CREATE) {
wt->no_of_wt_elem++;
}
wt_elem->opcode = WTELEM_SCHEDULED;
}
break;
case WTELEM_DELETE:
remove_glthread(&wt_elem->reschedule_glue);
free_wheel_timer_element(wt_elem);
wt->no_of_wt_elem--;
break;
default:
assert(0);
}
}ITERATE_GLTHREAD_END(WT_GET_RESCHD_SLOTLIST_HEAD(wt), curr)
WT_UNLOCK_SLOT_LIST(WT_GET_RESCHD_SLOTLIST(wt));
}
static void
wheel_fn(Timer_t* timer, void* arg) {
wheel_timer_t* wt = (wheel_timer_t*)arg;
wheel_timer_elem_t* wt_elem = NULL;
int absolute_slot_no = 0, i = 0;
slotlist_t* slot_list = NULL;
glthread_t* curr;
wt->current_clock_tic++;
if (wt->current_clock_tic == wt->wheel_size) {
wt->current_clock_tic = 0;
wt->current_cycle_no++;
}
slot_list = WT_SLOTLIST(wt, wt->current_clock_tic);
absolute_slot_no = GET_WT_CURRENT_ABS_SLOT_NO(wt);
ITERATE_GLTHREAD_BEGIN(&slot_list->slots, curr) {
wt_elem = glthread_to_wt_elem(curr);
/*Check if R == r*/
if (wt->current_cycle_no == wt_elem->execute_cycle_no) {
/*Invoke the application event through fn pointer as below*/
wt_elem->app_callback(wt_elem->arg, wt_elem->arg_size);
/* After invocation, check if the event needs to be rescheduled again
* in future*/
if (wt_elem->is_recurrence) {
/*relocate Or reschedule to the next slot*/
int next_abs_slot_no = absolute_slot_no +
(wt_elem->time_interval / wt->clock_tic_interval);
int next_cycle_no = next_abs_slot_no / wt->wheel_size;
int next_slot_no = next_abs_slot_no % wt->wheel_size;
wt_elem->execute_cycle_no = next_cycle_no;
remove_glthread(&wt_elem->glue);
glthread_priority_insert(WT_SLOTLIST_HEAD(wt, next_slot_no), &wt_elem->glue,
insert_wt_elem_in_slot,
(unsigned long)&((wheel_timer_elem_t*)0)->glue);
wt_elem->slotlist_head = WT_SLOTLIST(wt, next_slot_no);
wt_elem->slot_no = next_slot_no;
wt_elem->N_scheduled++;
}
}
else
break;
} ITERATE_GLTHREAD_END(slot_list, curr)
process_wt_reschedule_slotlist(wt);
}
wheel_timer_t*
init_wheel_timer(int wheel_size, int clock_tic_interval) {
wheel_timer_t* wt = calloc(1, sizeof(wheel_timer_t) +
(wheel_size * sizeof(slotlist_t)));
wt->clock_tic_interval = clock_tic_interval;
wt->wheel_size = wheel_size;
wt->wheel_thread = setup_timer(wheel_fn,
wt->clock_tic_interval * 1000,
wt->clock_tic_interval * 1000,
0,
(void*)wt,
false);
int i = 0;
for (; i < wheel_size; i++) {
init_glthread(WT_SLOTLIST_HEAD(wt, i));
pthread_mutex_init(WT_SLOTLIST_MUTEX(wt, i), NULL);
}
wt->no_of_wt_elem = 0;
return wt;
}
static void
_wt_elem_reschedule(wheel_timer_t* wt,
wheel_timer_elem_t* wt_elem,
int new_time_interval,
wt_opcode_t opcode) {
if (wt_elem->opcode == WTELEM_DELETE &&
(opcode == WTELEM_CREATE ||
opcode == WTELEM_RESCHED)) {
/* This is a Valid Scenario. A Race condition may arise When WT itself
* invoked a timer expiry callback for a wt_elem, and at the same time
* hello packet also arrived to refresh the same wt_elem.*/
//assert(0);
}
switch (opcode) {
case WTELEM_CREATE:
case WTELEM_RESCHED:
case WTELEM_DELETE:
wt_elem->new_time_interval = new_time_interval;
pause_timer(wt->wheel_thread);
WT_LOCK_SLOT_LIST(WT_GET_RESCHD_SLOTLIST(wt));
wt_elem->opcode = opcode;
remove_glthread(&wt_elem->reschedule_glue);
glthread_add_next(WT_GET_RESCHD_SLOTLIST_HEAD(wt),
&wt_elem->reschedule_glue);
WT_UNLOCK_SLOT_LIST(WT_GET_RESCHD_SLOTLIST(wt));
resume_timer(wt->wheel_thread);
break;
default:
assert(0);
}
}
wheel_timer_elem_t*
register_app_event(wheel_timer_t* wt,
app_call_back call_back,
void* arg,
int arg_size,
int time_interval,
char is_recursive) {
if (!wt || !call_back) return NULL;
wheel_timer_elem_t* wt_elem = calloc(1, sizeof(wheel_timer_elem_t));
wt_elem->app_callback = call_back;
if (arg && arg_size) {
wt_elem->arg = calloc(1, arg_size);
memcpy(wt_elem->arg, arg, arg_size);
wt_elem->arg_size = arg_size;
}
wt_elem->is_recurrence = is_recursive;
init_glthread(&wt_elem->glue);
init_glthread(&wt_elem->reschedule_glue);
wt_elem->N_scheduled = 0;
_wt_elem_reschedule(wt, wt_elem, time_interval, WTELEM_CREATE);
return wt_elem;
}
void
de_register_app_event(wheel_timer_t* wt, wheel_timer_elem_t* wt_elem) {
_wt_elem_reschedule(wt, wt_elem, 0, WTELEM_DELETE);
}
void
wt_elem_reschedule(wheel_timer_t* wt,
wheel_timer_elem_t* wt_elem,
int new_time_interval) {
_wt_elem_reschedule(wt, wt_elem, new_time_interval, WTELEM_RESCHED);
}
int
wt_get_remaining_time(wheel_timer_t* wt,
wheel_timer_elem_t* wt_elem) {
if (wt_elem->opcode == WTELEM_CREATE ||
wt_elem->opcode == WTELEM_RESCHED) {
/* Means : the wt_elem has not been assigned a slot in WT,
* just return the time interval for which it has been scheduled
* in this case*/
return wt_elem->new_time_interval;
}
int wt_elem_absolute_slot = (wt_elem->execute_cycle_no * wt->wheel_size) +
wt_elem->slot_no;
int diff = wt_elem_absolute_slot - GET_WT_CURRENT_ABS_SLOT_NO(wt);
return (diff * wt->clock_tic_interval);
}
void
free_wheel_timer_element(wheel_timer_elem_t* wt_elem) {
wt_elem->slotlist_head = NULL;
free(wt_elem->arg);
free(wt_elem);
}
void
print_wheel_timer(wheel_timer_t* wt) {
int i = 0, j = 0;
glthread_t* curr;
glthread_t* slot_list_head = NULL;
wheel_timer_elem_t* wt_elem = NULL;
printf("Printing Wheel Timer DS\n");
printf("wt->current_clock_tic = %d\n", wt->current_clock_tic);
printf("wt->clock_tic_interval = %d\n", wt->clock_tic_interval);
printf("wt abs slot no = %d\n", GET_WT_CURRENT_ABS_SLOT_NO(wt));
printf("wt->wheel_size = %d\n", wt->wheel_size);
printf("wt->current_cycle_no = %d\n", wt->current_cycle_no);
printf("wt->wheel_thread = %p\n", &wt->wheel_thread);
printf("WT uptime = %s\n", hrs_min_sec_format(WT_UPTIME(wt)));
printf("wt->no_of_wt_elem = %u\n", wt->no_of_wt_elem);
printf("printing slots : \n");
for (; i < wt->wheel_size; i++) {
slot_list_head = WT_SLOTLIST_HEAD(wt, i);
ITERATE_GLTHREAD_BEGIN(slot_list_head, curr) {
wt_elem = glthread_to_wt_elem(curr);
printf(" wt_elem->opcode = %d\n", wt_elem->opcode);
printf(" wt_elem = %p\n", wt_elem);
printf(" wt_elem->time_interval = %d\n", wt_elem->time_interval);
printf(" wt_elem->execute_cycle_no = %d\n", wt_elem->execute_cycle_no);
printf(" wt_elem->slot_no = %d\n", wt_elem->slot_no);
printf(" wt_elem abs slot no = %d\n",
(wt_elem->execute_cycle_no * wt->wheel_size) + wt_elem->slot_no);
printf(" wt_elem->app_callback = %p\n", wt_elem->app_callback);
printf(" wt_elem->arg = %p\n", wt_elem->arg);
printf(" wt_elem->is_recurrence = %d\n", wt_elem->is_recurrence);
printf(" wt_elem->N_scheduled = %u\n", wt_elem->N_scheduled);
printf(" Remaining Time to Fire = %d\n",
wt_get_remaining_time(wt, wt_elem));
printf("\n");
} ITERATE_GLTHREAD_END(slot_list_head, curr)
}
}
void
start_wheel_timer(wheel_timer_t* wt) {
start_timer(wt->wheel_thread);
}
void
reset_wheel_timer(wheel_timer_t* wt) {
wt->current_clock_tic = 0;
wt->current_cycle_no = 0;
}
char*
hrs_min_sec_format(unsigned int seconds) {
static char time_f[16];
unsigned int hrs = 0,
min = 0, sec = 0;
if (seconds > 3600) {
min = seconds / 60;
sec = seconds % 60;
hrs = min / 60;
min = min % 60;
}
else {
min = seconds / 60;
sec = seconds % 60;
}
memset(time_f, 0, sizeof(time_f));
sprintf(time_f, "%u::%u::%u", hrs, min, sec);
return time_f;
}
void
cancel_wheel_timer(wheel_timer_t* wt) {
if (wt->wheel_thread) {
cancel_timer(wt->wheel_thread);
}
}